BCMCR is the Birmingham Centre for Media & Cultural Research at Birmingham City University – They have two talks coming up in the near future
Game Cultures: Games of Ethics and Politics – 26th February – 16:00 – 17:30
Meghan Dennis A Model of Looting Incentivization in Video-Games
The relationship between video-game players and the environments they inhabit through play is a complicated one, shaped by internal and external factors. Decisions made during the development process as to the inclusion of cultural landscapes and objects of cultural patrimony, and the treatment of both through ethical and unethical positioning within a video-game’s narrative and through world-building choices, impact how a player manipulates elements of potentially unfamiliar or foreign cultures. There is nowhere this is more visible in video-games than through the incentivization of looting and artifact theft.
John Sear (Independent Game Designer) Blurring the lines: Where does the theatre begin?
John Sear, designer of real-world games, will talk about the world of Immersive Theatre. This will include a post mortem of his recent game A Moment Of Madness, a fascinating mix of immersive theatre and escape room in which players take part in a covert stakeout, attempting to undercover evidence of political scandal. John reflects on the practicalities of designing experiences for real-life spaces, and working with actors to make his games come to life.